Reinforcement Learning / 30x30 Tactical Arena

RL-Arena

Fight checkpoint-trained bots across four difficulty levels in a tight tactical arena.

Checkpoint provenance and evaluation
Training revision
Unknown for this historical checkpoint
Environment version
Historical version not recorded
Evaluation conditions
Historical opponent pool and sampling seed were not preserved. The recorded win rate is not a human-opponent benchmark.
Recorded evaluation
Loading checkpoint

Current code parity checks compare 25 controlled transitions: neutral habit, no manual dash direction, and a matched 100-tick clock. Training uses 100 ticks; interactive rounds use 180. Existing weights are retained, not retrained or retrospectively assigned a source version.

Round Ledger

Round 01
Round 1. Selected checkpoint loaded.
You
0
Bot
0
Draw
0
No finished rounds yet. The first few rounds are where exploration is most visible.